In 2009 we had the first user experience week, which was a great success. 30 hand picked developers, designers and project managers gathered for a whole week “in a castle in the middle of nowhere” to brain storm about the future of the TYPO3 user interface.
During a week full of creative chaos and team spirit lots of great ideas have been created, which have been pushing the experience for TYPO3 users to a new level. Backend Layouts, the new page tree, a completely new backend design, the introduction package – all these things have been started and partly finished at that great event.
In 2014 we reactivated the user experience week with a slightly different approach and again the results were stunning. Many of the things that have been implemented in TYPO3 CMS 7 and are currently happening in the development of CMS 8, have been started a few months ago, and this year we want to continue that successful story preparing new features for CMS 9.
The user experience week 2016 included distributions as one of the key aspects and shifted the focus slightly away from pure backend coding and in favor of well thought concepts and designs for usability solutions and themes.
Many of the results have been implemented already, but there are several things that have been started last year, which we want to push further now. While some of them, like FAL, have got their own events and sprints this year, we want to focus on frontend output, content elements and backend lingo.
Again there will be distributions, but this time we want to take care of the well known Government Package in addition to the Guided Tour we started last year. The goal is to make that package ready for CMS 9 together with at least one matching theme, so that several packages for different branches like craftspeople, lawyers or the medical professions will be possible.
We want to invite 30 people to form about 5 teams, who will join in the same place as in 2014, 2015 and 2016, still in the middle of nowhere. Each team should have 3 coders ideally covering both front end and back end, 2 designers and 1 project manager. The teams for the distribution tasks will need less coders and therefor more people specialized in copy writing.
The teams then will have to take over exactly one task each, which will be defined beforehand, so participants can prepare stuff instead of starting from scratch. The rest of the agenda will be defined by the participants on location.